REDLINER Instability Guide
Instability measures how close you are to being destabilized in REDLINER.
Instability Values
| Field | Value | | --- | --- | | Max | 100% | | Decay | 2% per second | | Destabilized condition | More than 100% Instability | | Destabilized duration | 5 seconds |
Causes
Players gain Instability from getting parried, parrying guns, clashing, and getting slammed.
Clearing Instability
Destabilizing or killing a player clears your Instability completely. On kill, you also heal by 70 HP.
Limiter
Successful parries against most guns do not destabilize you at max capacity. Clashes, slams, and explosive guns can fully destabilize through the limiter.
Source and Freshness
Source checked: TRELLOLINER snapshot, checked 2026-06-17.
Raw path: docs/redliner/raw/data/trelloliner-summary.json.