REDLINER Wiki
Source-checked REDLINER reference for movement chains, parry timing, weapons, code status, settings, and match preparation. Built from Roblox metadata and the TRELLOLINER snapshot, without fake codes or invented formulas.
Current Snapshot
Playing
10,714
Visits
10,015,877
Favorites
98,883
Max Players
75
No active REDLINER codes confirmed yet.
Checked 2026-06-17. Code rewards are added only after source verification.
What this REDLINER wiki is built to answer
REDLINER search demand splits into five player tasks: find honest code status, learn the first match loop, practice movement, understand parry and combat failure states, and compare weapons without fake DPS formulas. This homepage routes those tasks into the strongest pages instead of making the top navigation carry every possible category.
The research layer found broad wiki competition from redliner.org and redliner.wiki, code-media competition from Destructoid, PCGamesN, Pocket Tactics, and Pro Game Guides, plus YouTube demand around beginner tips, movement, parry, gameplay, and weapon counters. The practical wedge is source discipline plus tools: no fake active codes, no wrong-game Place ID, and no invented combat formulas.
Codes
Current answer first, then source checks and useful next guides.
Movement
Dash, slide, grapple, wallrun, Jump Pad, and Zipline as route decisions.
Combat
Parry cooldown, bullet parry, falter, clashing, and Instability.
Weapons
Castigate, Phoenix, and Siege by role, tags, cost, and route risk.
Learning path
Learn REDLINER in match order
Step 1
Controls
Map melee, gun, parry, grapple, dash, slide, and wallrun before learning chains.
Step 2
Movement
Use dash, slide, grapple, wallrun, slam, jump pads, and ziplines as one system.
Step 3
Parry
Understand the 2s cooldown, white sparks, auto-parry, falter, and bullet parry.
Step 4
Weapons
Compare Castigate, Phoenix, and Siege without inventing DPS formulas.
Tools
Weapon Planner
Pick a weapon and get source-backed planning notes for mobility, parry risk, and role.
Weapon Compare
Sort the current gun set by draw time, magazine, cost, damage text, and mobility tags.
Parry Trainer
Use a compact drill checklist for cooldown, gun indicators, falter, and auto-parry.
Route Planner
Choose route goals and available tools to get a practical movement chain.
Weapon values at a glance
| Weapon | Damage | Cost | Draw | Mobility |
|---|---|---|---|---|
| CASTIGATE | 60 | 100H | 0.75s | One-handed, Lifesteal, Scan-aim |
| PHOENIX | 80 / direct-hit insta-kill | 120H | 0.75s | Explosive, Projectile, Two-handed |
| SIEGE | 30-70 per shot | 120 | 1.1s | Spread, Two-shot, Two-handed |
Exact balance values are sourced from the local TRELLOLINER snapshot and should be rechecked before balance-sensitive publishing.
Core mechanic checks
Source log
Roblox metadata via roproxy
Checked 2026-06-17
Place 94987506187454, Universe 7265339759
TRELLOLINER snapshot
Checked 2026-06-17
Last activity 2026-01-30T18:56:33.113Z
Code status
Checked 2026-06-17
No active REDLINER codes confirmed yet.
20 REDLINER wiki pages are currently indexed in the content layer.
FAQ
Are there active REDLINER codes?
No active REDLINER codes confirmed yet.
Which REDLINER game page is canonical?
Use Place ID 94987506187454. The legacy mobile edition 9093954913 is tracked as non-canonical.
Does dash make you invincible?
No. The dash note says there are no invincibility frames, so it should be treated as evade and momentum.