REDLINER Controls
A compact REDLINER input table from the Roblox metadata snapshot.
Control Table
| Input | Action | Practice note | | --- | --- | --- | | LMB | Melee | Build the basic slash rhythm first. | | Q | Gun | Draw only when the selected gun role fits the fight. | | F | Parry | Includes bullet parry. Failed parry can add Instability. | | RMB | Grapple | Used for movement and slam routing. | | Shift | Dash | Costs stamina and has no invincibility frames in the source note. | | Ctrl | Slide | Preserves momentum and enables drift practice. | | Space | Wallrun | Works against a wall; one-handed guns stay usable. |
Keybind Priority
Keep parry, grapple, dash, and slide reachable without blocking directional inputs. Movement learners should avoid bindings that make strafing or camera control harder.
Source and Freshness
Source checked: Roblox metadata snapshot, checked 2026-06-17.
Raw path: docs/redliner/raw/data/official-metadata.json.